WebGL: Up and Running

I had the distinct pleasure of reading WebGL: Up and Running from O'Reilly. I'll be honest and say a lot of the mathematics was a bit hard to grok, but I never truly understood how powerful WebGL was before I read this book. It makes anything Canvas can do look pretty tame. Support is a bit low right now (partially supported around 50%), but its worthwhile to take a look at it now. At minimum, use it as a way to warm up those old Math-related muscles in your brain. I'd love to know if any of my readers out there are using WebGL yet. Anyone?

Like This?

If you like this article, please consider visiting my Amazon Wishlist or donating via PayPal to show your support. You can also subscribe to the email feed to get notified of new posts.